I'm having a problem trying to write my resource files to disk (all resource files part of the same project and assembly).
If I add
var temp = Assembly.GetExecutingAssembly().GetManifestResourceNames();
This returns a string[]
in the following format
Gener.OptionsDialogForm.resources
Gener.ProgressDialog.resources
Gener.Properties.Resources.resources
Gener.g.resources
Gener.Resources.reusable.css
Gener.Resources.other.jpg
The last 2 of the array are the only 2 files I want but I assume it's not a guarantee that this will always be the case. The array could come through in another order as code is changed so I cannot explicity call the item at a given index (temp[4]
)
So, I could do
foreach (string item in Assembly
.GetExecutingAssembly()
.GetManifestResourceNames())
{
if (!item.Contains("Gener.Resources."))
continue;
//Do whatever I need to do
}
But this is just horrible! I face another problem with this approach; This doesn't return the file name with the extension, just the Name
and as such, I have no idea what the extension is.
This is the code as it currently is
public void CopyAllFiles()
{
var files = Resources.ResourceManager.GetResourceSet(System.Globalization.CultureInfo.CurrentUICulture, true, true);
//var temp = Assembly.GetExecutingAssembly().GetManifestResourceNames();
foreach (DictionaryEntry item in files)
{
using (var resourceFileStream = Assembly.GetExecutingAssembly().GetManifestResourceStream("Gener.Resources." + item.Key.ToString() + ".css")) // this won't work, I can't hard code .css as the extension could be different
{
Stream stream = new FileStream(this.DirPath, FileMode.Create, FileAccess.Write);
resourceFileStream.CopyTo(stream);
stream.Dispose();
}
}
files.Dispose();
}
But this seems... wrong... Is this how any one else would do this, I'm sure I'm missing something and such a task is common that there is a better solution?
This was what I used! Hopefully it will help others. It feels some what hacking, but it works!
/// <summary>
/// Copies all the files from the Resource Manifest to the relevant folders.
/// </summary>
internal void CopyAllFiles()
{
var resourceFiles = Assembly.GetExecutingAssembly().GetManifestResourceNames();
foreach (var item in resourceFiles)
{
string basePath = Resources.ResourceManager.BaseName.Replace("Properties.", "");
if (!item.Contains(basePath))
continue;
var destination = this._rootFolder + "\\" + this._javaScriptFolder + "\\" + item.Replace(basePath + ".", "");
using (Stream resouceFile = Assembly.GetExecutingAssembly().GetManifestResourceStream(item))
using (Stream output = File.Create(destination))
{
resouceFile.CopyTo(output);
}
}
}