In my app delegate i set up another screen (for airPlay).
When i create a second window and assign the Second screen to it and run the app the TableView in my storyboard turns to a black colour. Its as if the tableView is not rendering correctly. I have isolated the problem to :
self.HDTVwindow.screen=[[UIScreen screens] objectAtIndex:1];
where the HDTVWindow is the second window for my airplay app. When i comment out this code the storyboard runs fine and my UITableView is nice and white. Am i confusing the storyboard by making two UIWindows in the appDelegate, even though they are assigned to different screens??
For my appDelegate see below.
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
if ([[UIScreen screens] count]>1)
{
CGRect frame = [[UIScreen screens]objectAtIndex:1].bounds;
self.HDTVwindow = [[UIWindow alloc] initWithFrame:frame];
UIImage* astonLogo=[UIImage imageNamed:@"AstonUni720p.png"];
UIImageView* astonLogoView=[[UIImageView alloc] initWithImage:astonLogo];
astonLogoView.frame=frame;
[self.HDTVwindow addSubview:astonLogoView];
self.HDTVwindow.hidden = NO;
self.HDTVwindow.screen=[[UIScreen screens] objectAtIndex:1];//PROBLEM!!
}
// Set Up Storyboard
UIStoryboard *storyboard = [UIStoryboard storyboardWithName:@"Main" bundle:nil];
UIViewController *mainViewController = [storyboard instantiateInitialViewController];
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
self.window.rootViewController = mainViewController;
[self.window makeKeyAndVisible];
return YES;
}
The problem disapears when ran with the iPad and an apple TV, it seems there might a bug in the simulator. In future i shall always run my code on real ios devices.