I have an image e.g. the image shown below:
This image has two parts part 1 of size width W and height L and part 2 (smaller part) of width w and height h (call part one as source and part 2 as destination). Let the coordinates of the 1st rectangle be (measured from top left corner): top:100 left: 10 right: 200 bottom: 300 and the coordinates of the 2nd rectangle be (as measured from top left corner): top 50 left: 500 bottom: 100 right: 700
I want to animate from source to destination such that the image translates and zooms in from source to destination.
So my first screen would look like:
and my second image would look like:
How do I tween between these two ? My code (without animation) looks like as follows:
public class SuperGame extends View implements OnGestureListener
{
int sreenHeight, screenWidth;
int drawCount = 0;
Bitmap bg;
public SuperGame(Context context, Bitmap bmp)
{
this.screenWidth = getContext().getResources().getDisplayMetrics().widthPixels;
this.screenHeight = getContext().getResources().getDisplayMetrics().heightPixels;
bg = BitmapFactory.decodeResource(getResources(),R.drawable.bg_img);
}
@Override
/* this function triggers the image change
*/
public boolean onDown(MotionEvent e) {
invalidate(0,0,screenWidth, screenHeight);
return true;
}
@Override
public void onDraw(Canvas canvas)
{
Rect dest = new Rect(0,0,screenWidth, screenHeight);
if (count==0) //draw the first image part
{
count=1;
Rect src = new Rect(100,10,200,300);//coordinates of rectangle 1
canvas.drawBitmap(bg, src, dest, new Paint());
}
else //draw the second image part - (I'd like to show movement/ transition between these)
{
Rect src = new Rect(50,500,100,700);//coordinates of rectangle 2
count=0;
canvas.drawBitmap(bg, src, dest, new Paint());
}
}
}
How to I animate the transition (which involves zoomin as well as translation)?
You might need to create a custom valueAnimator of type Rect/RectF. Code example given below:
public class RectFEvaluator
implements TypeEvaluator<RectF>
{
@Override
public RectF evaluate(float fraction, RectF srcRect, RectF destRect) {
RectF betweenRect = new RectF();
betweenRect.bottom = srcRect.bottom + fraction*(destRect.bottom-srcRect.bottom);
betweenRect.top = srcRect.top + fraction*(destRect.top-srcRect.top);
betweenRect.left = srcRect.left + fraction*(destRect.left-srcRect.left);
betweenRect.right = srcRect.right + fraction*(destRect.right-srcRect.right);
return betweenRect;
}
}
The value animator will give you the intermediate values between src Rect and dest Rect. Once you have these values, updated them using an animation