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iosobjective-cuitableviewgame-centergamekit

load Game Center friends and their scores into UITableView


So I was wondering after reading the apple docs(https://developer.apple.com/library/ios/documentation/GameKit/Reference/GKLeaderboard_Ref/Reference/Reference.html#//apple_ref/occ/instp/GKLeaderboard/category) how would one create a UITableView and fill it with the localPlayers Game Center friends and there scores in a specific leaderboard. I know how to get the friends list and friends scores individually by using the loadScoresWithCompletionHandler: method.

Edit: So far I got this to get individual friends photo, score and displayname saved into one NSArray. But i can't figure out how to disply them in a UITableView.

- (void) loadPlayerData: (NSArray *) identifiers
{
    GKLeaderboard *leaderboardRequest = [[GKLeaderboard alloc] init];
    if (leaderboardRequest != nil) {
        leaderboardRequest.playerScope = GKLeaderboardPlayerScopeFriendsOnly;
        leaderboardRequest.timeScope = GKLeaderboardTimeScopeAllTime;
        leaderboardRequest.category = @"MJ_IL";
        [leaderboardRequest loadScoresWithCompletionHandler: ^(NSArray *scores, NSError *error) {
            if (error != nil) {
                    // handle the error. if (scores != nil)
           }

        if (scores != nil){
        for (GKScore* score in scores) {

            NSArray *playerIdArray = [NSArray arrayWithObject:score.playerID];
            [GKPlayer loadPlayersForIdentifiers:playerIdArray withCompletionHandler:^(NSArray *players, NSError *error) {

                GKPlayer *player = [players objectAtIndex:0];
                [player loadPhotoForSize:GKPhotoSizeSmall withCompletionHandler:^(UIImage *photo, NSError *error) {

                    if (score.playerID == player.playerID) {
                        if (photo != nil) {
                            playerInfo = [NSArray arrayWithObjects:score, player.displayName, photo, nil];

                        } else if (photo == nil) {

                             playerInfo = [NSArray arrayWithObjects:score, player.displayName,  nil];

                        }
                        if (error != nil) {
                            NSLog(@"%@", error.localizedDescription);
                        }
                    }

                }];
            }];
        }
    }
    }];
}
}

- (void)compareLocalPlayerScoreWithFriends {

GKScore *friendScore = [playerInfo objectAtIndex:0];
NSString *friendDisplayName = [playerInfo objectAtIndex:1];
if ([playerInfo objectAtIndex:2] != nil) {

    UIImage *friendPhoto = [playerInfo objectAtIndex:2];
    if (friendScore.value > interactiveHighscore) {

        [friendNameLabel setText:friendDisplayName];
        [friendScoreLabel setText:(NSString *)friendScore];
        friendImageView.image = friendPhoto;
    }
}
}

Thanks guys, Georges


Solution

  • Take a look at this tutorial by Ray Wenderlich, it explains how to display simple pictures and text in a UITableView - there are three parts and should get you working with, at least, a basic but working view.

    At its very core level this is the code that does "the work" for displaying in a UITableView

    - (UITableViewCell *)tableView:(UITableView *)tableView
             cellForRowAtIndexPath:(NSIndexPath *)indexPath
    {
        UITableViewCell *cell = [tableView
                                 dequeueReusableCellWithIdentifier:@"MyBasicCell"];
        ScaryBugDoc *bug = [self.bugs objectAtIndex:indexPath.row];
        cell.textLabel.text = bug.data.title;
        cell.imageView.image = bug.thumbImage;
        return cell;
    }
    

    Update

    Here is my code for generating leaderbord data with alias and photos, hope you can modify it appropriately but shouldnt be too different

    -(void)getScoresAndAliasForLeaderboard:(GKLeaderboard *)leaderboardRequest{
        if (leaderboardRequest == nil)
        {
            leaderboardRequest = [[GKLeaderboard alloc] init];
            leaderboardRequest.playerScope = GKLeaderboardPlayerScopeFriendsOnly;
            leaderboardRequest.timeScope = GKLeaderboardTimeScopeAllTime;
            leaderboardRequest.category = @"HighScore";
            leaderboardRequest.range = NSMakeRange(1,100);
        }
    
        [leaderboardRequest loadScoresWithCompletionHandler: ^(NSArray *scores, NSError *error) {
            if (error != nil)
            {
                // Handle the error.
            }
            if (scores != nil)
            {
                NSMutableArray *retrievePlayerIDs = [[NSMutableArray alloc] init];
    
                for (GKScore *s in scores)
                {
                    [retrievePlayerIDs addObject:s.playerID];
    
                    GCLeaderboardScore *playerScore = [[GCLeaderboardScore alloc] init];
                    playerScore->playerID = s.playerID;
                    playerScore->score = (int)s.value;
                    playerScore->rank = s.rank;
                    playerScores[s.playerID] = playerScore; //playerScores is a NSMutableDictionary
    
                    if ([s.playerID isEqualToString: leaderboardRequest.localPlayerScore.playerID]){
                        me = playerScore;
                    }
                }
    
                if (me == nil){
                    me = [[GCLeaderboardScore alloc] init];
                    me->playerID = leaderboardRequest.localPlayerScore.playerID;
                    me->score = leaderboardRequest.localPlayerScore.value;
                    me->alias = @"Me";
    
                    playerScores[me->playerID] = me;
                }
    
                [GKPlayer loadPlayersForIdentifiers:retrievePlayerIDs withCompletionHandler:^(NSArray *playerArray, NSError *error)
                 {
                     for (GKPlayer* p in playerArray)
                     {
                         GCLeaderboardScore *playerScore = playerScores[p.playerID];
    
                         playerScore->alias = p.alias;
    
                         [p loadPhotoForSize:GKPhotoSizeSmall withCompletionHandler:^(UIImage *photo, NSError *error) {
    
                             if (photo != nil) {
                                 playerScore->photo = photo;
                             }
                             else{
                                 playerScore->photo = [UIImage imageNamed:@"wordpress_avatar.jpg"];
                             }
                             if (error != nil) {
                                 NSLog(@"%@", error.localizedDescription);
                             }
    
                         }];
                     }
                 }];
            }
        }];
    }