I tried to draw a custom UINavigationBar via drawRect on iOS7. With the changes of the Navigationbar and the Statusbar my draw begins on y-origin 20.0, not on my 0.0 behind the Statusbar. I checked the wwdc videos but I only found examples with images not with custom draw. Any ideas? Do I need to set some parameters in my subclass?
I made a simple test:
CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
UIBezierPath* maskPath = [UIBezierPath bezierPathWithRect: CGRectMake(0, 0, 320, 64)];
[maskPath closePath];
[[UIColor greenColor] setFill];
[maskPath fill];
CGColorSpaceRelease(colorSpace);
The green NavigationBar begins under the Statusbar, how can I draw by starting behind the Statusbar?
CURRENT SOLUTION:
@Redwarp posted one way, I made also a simple version to test:
CustomBGView *testView = [[CustomBGView alloc] initWithFrame:CGRectMake(0, 0, 320, 64)];
RetinaAwareUIGraphicsBeginImageContext(testView.frame.size);
CGContextRef context = UIGraphicsGetCurrentContext();
[testView.layer renderInContext:context];
UIImage *image = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
[self setBackgroundImage:image forBarPosition:UIBarPositionTop barMetrics:UIBarMetricsDefault];
Inside the custom UIView you can draw like you want and your custom view appears also behind the StatusBar.
I found a solution, which is a bit peculiar : I subclass the UINavigationBar, and in the onLayoutSubviews, I create the background I want to create, and set it as background image. So I do the equivalent of the drawRect, but in a UIImage that I set as background. Then, in the xib or storyboard, I select my subclass as the type of the Navigation bar.
Here goes :
@implementation MyNavigationBar
- (void)layoutSubviews {
[super layoutSubviews];
CGPoint origin = [self.superview convertPoint:self.frame.origin toView:nil];
UIGraphicsBeginImageContextWithOptions(CGSizeMake(self.bounds.size.width, self.bounds.size.height + origin.y), NO, 0.0);
CGContextRef context = UIGraphicsGetCurrentContext();
CGContextClipToRect(context, CGRectMake(0, 0, self.bounds.size.width, self.bounds.size.height + origin.y));
[self.baseImage drawInRect:CGRectMake(0, 0, [UIScreen mainScreen].bounds.size.width, [UIScreen mainScreen].bounds.size.height)];
UIImage *backgroundImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
[self setBackgroundImage:backgroundImage forBarMetrics:UIBarMetricsDefault];
// If you don't want the bar shadow, set the shadow image as null
[self setShadowImage:[UIImage new]];
}
And whenever you wan't to change the image, you call [navigationBar needsLayout], and it will call layoutSubviews again
EDIT : The trick is getting the origin of the nav bar. If there is a status bar, the origin will be of y 20. If no status bar, it will be 0. So you add the origin.y to the height of the image your drawing into, and you will have a nice result.