- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString *CellIdentifier = @"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier];
}
int getIndex = [sharedGameState.selectedValues indexOfObject:[NSNumber numberWithInt:indexPath.row]];
[cell setSelectionStyle:UITableViewCellSelectionStyleNone];
if(getIndex<21)
{
cell.accessoryType = UITableViewCellAccessoryCheckmark;
}
else
{
cell.accessoryType = UITableViewCellAccessoryNone;
}
cell.textLabel.text = [myArray objectAtIndex:indexPath.row];
return cell;
}
this is my code when ever i started scrolling the table towards downwards or upwards the first cell which i have checked have loosed the check mark sign, it is just hides all the way.. what is wrong with my code?
Reuse Cell ,
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString *CellIdentifier = @"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier];
int getIndex = [sharedGameState.selectedValues indexOfObject:[NSNumber numberWithInt:indexPath.row]];
[cell setSelectionStyle:UITableViewCellSelectionStyleNone];
if(getIndex<21)
{
cell.accessoryType = UITableViewCellAccessoryCheckmark;
}
else
{
cell.accessoryType = UITableViewCellAccessoryNone;
}
} // END HERE
cell.textLabel.text = [myArray objectAtIndex:indexPath.row];
return cell;
}