Here is some code:
// Unit.h
typedef void (IInteractable::*fPtr)(Player&);
typedef std::vector<std::pair<std::string, fPtr>> Actions;
// Unit.cpp
Actions Unit::getActions()
{
Actions a;
a.push_back(make_pair("Attack", &Unit::attack));
return a;
}
void attack(Player& p)
{
cout << "Attack!" << endl;
}
And what i get is error: no matching function for call to ‘std::vector<std::pair<std::basic_string<char>, void (IInteractable::*)(Player&)> >::push_back(std::pair<const char*, void (Unit::*)(Player&)>)’
which seems weird cause Unit inherits from IInteractable. It took me some time to make that problem so "simple" but I have no idea what to do next. Can anyone help?
You need to specify &IInteractable::attack
rather than &Unit::attack
where an IInteractable
member is expected. A pointer to an overridden derived-class function won't convert to the corresponding pointer to the base-class function, even though one might expect such a conversion to make sense.