I tried Unity 3 for a WebAPI hosted in Katana.
I get a exception that system.web.http cant be loaded on the Startup.
Anyone made this work?
HttpConfiguration apiConfig = new HttpConfiguration();
apiConfig.Routes.MapHttpRoute(
name: "DefaultApi",
routeTemplate: "api/{controller}/{id}",
defaults: new { id = RouteParameter.Optional }
);
apiConfig.Formatters.Remove(apiConfig.Formatters.XmlFormatter);
apiConfig.Formatters.JsonFormatter.SerializerSettings.ContractResolver = new CamelCasePropertyNamesContractResolver();
apiConfig.DependencyResolver = new UnityDependencyResolver(_container);
app.UseWebApi(apiConfig);
If you are using Unity.WebAPI package, it depends on System.Web.Http v4.0. In order to use it in Web API v2, you need to add assembly binding redirect to web.config:
<runtime>
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
<dependentAssembly>
<assemblyIdentity name="System.Web.Http" publicKeyToken="31bf3856ad364e35" />
<bindingRedirect oldVersion="1.0.0.0-5.0.0.0" newVersion="5.0.0.0" />
</dependentAssembly>
</assemblyBinding>
</runtime>