This should be easy but I can't figure out how to scale a path relative to its parent container with Flex Path primitive. Let's suppose I have a 20x20 pixel button, and in the Skin the following graphic elements (a simple Triangle for the example):
<s:Path
data="M 0 20 L 0 0 L 20 0 L 0 20"
width="100%" height="100%">
<s:stroke>
<s:SolidColorStroke color="0x00000" weight="1"/>
</s:stroke>
</s:Path>
The path use 0 and 20 so that the triange is the full size of the button. I would like the Path is always 100% the size of the button: for example if the button is 40x20, the path should be scaled accordingly.
Path data property does not accept percent value. How can I specify the "20" in the path data is the container width or height ?
Look at this:
Here is my MXML:
<s:Button label="Hello" width="70" height="40" skinClass="assets.skin.MySkin"/>
<s:Button label="Hello" width="170" height="40" skinClass="assets.skin.MySkin"/>
<s:Button label="Hello2" width="170" height="270" skinClass="assets.skin.MySkin2"/>
The only difference between two skins are "width" and "height" of the "s:Graphic" tag:
//MySkin.mxml
...
<s:Graphic>
<s:Path data="M 0 20 L 0 0 L 20 0 L 0 20">
<s:stroke>
<s:SolidColorStroke color="0x00000" weight="1"/>
</s:stroke>
</s:Path>
</s:Graphic>
...
//MySkin2.mxml
...
<s:Graphic width="100%" height="100%">
<s:Path data="M 0 20 L 0 0 L 20 0 L 0 20">
<s:stroke>
<s:SolidColorStroke color="0x00000" weight="1"/>
</s:stroke>
</s:Path>
</s:Graphic>
...