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c++unions

Strange Behaviour Class Objects Inside Union


Hi I wanted know the reasons of the following code

void main()
{
  class test
  {
    public:
      test(){}
      int k;
  };

  class test1
  {
    public:
      test1(){}
      int k;
  };

  union Test
  {
    test t1;
    test1 t2;   
  };
}

For the Above code it gives error "error C2620: union 'Test' : member 't1' has user-defined constructor or non-trivial default constructor"

class test
{
  public:
  //test(){}
  int k;
};

class test1
{
  public:
  //test()1{}; 
  int k;
};

union Test
{
  test t1;
  test1 t2; 
};

For the Above, No Errors.

I wanted to know the Reasons.

Thank you in Advance. :)


Solution

  • According to the C++ standard (§9.5.1, cited as well in other answers):

    A union can have member functions (including constructors and destructors), but not virtual functions. A union shall not have base classes. A union shall not be used as a base class. An object of a class with a non-trivial constructor, a non-trivial copy-constructor, a non-trivial destructor, or a non-trivial copy assignment operator cannot be a member of a union, nor can an array of such objects. If a union contains a static data member, or a member of a reference type, the program is ill-formed.

    I first linked to the Wikipedia article about POD types which states:

    A POD type in C++ is defined as either a scalar type or a POD class. POD class has no user-defined copy assignment operator, no user-defined destructor, and no non-static data members that are not themselves PODs. Moreover, POD class must be an aggregate, meaning it has no user-declared constructors, no private nor protected non-static data, no bases and no virtual functions. The standard includes statements about how PODs must behave in C++.

    and

    In certain contexts, C++ allows only POD types to be used. For example, a union in C++ cannot contain a class that has virtual functions, or nontrivial constructors or destructors. This restriction is imposed because the compiler cannot know which constructor or destructor should be called for a union.

    The first sentence of the second paragraph might make you think C++ only allows POD types to be part of a union. This isn't exactly the case as it allows a class with private members to be part of a union:

    #include <iostream>
    using namespace std;
    
    class test1
    {
      int i;
    };
    
    class test2
    {
      int i;
    };
    
    union test
    {
      test1 t1;
      test2 t2;
    };
    
    int main()
    {
      cout << __is_pod(test1) << endl;
      cout << __is_pod(test2) << endl;
      cout << __is_pod(test) << endl;
    
      return 0;
    }
    

    The program above compiled with MSVC++ prints out:

    0
    0
    1