I'm currently programing a little flash game and I've encountered some kind of a problem:
I have a sprite, let's call it gameBoard, which contains a background image and a lot of other small sprites. My problem is when gameboard put a click listener on itself, if I happened to click on one of the numerous sprites contained in the gameboard, the localX and localY are the one of the small sprite.
So, my question is:
How can I get the coordinate of my click relative to the event listener?
Pretty sure this is what you're asking.
Trigger event from child to parent in AS3
This is a fairly common question - you can use the event.currentTarget property instead of event.target to reference the object to which you added the event listener.
To trigger the mouse event for the gameboard only:
[gameboard_instance_name].mouseChildren = false;
//[gameboard_instance_name].addEventListener(...);