I am searching online for a good list of bullet points to be aware of when creating an iOS universal app. For instance, the UIImagePickerController needs to be presented differently, some devices might not support messaging or placing phone calls, etc...
Does anyone know a good resource that has a complete "checklist" of items to go over before launching a universal app?
Thanks in advance.
A complete list of pros and cons? No, I don't think there is one.
But there are many sources of data where this can be gotten from, although I wouldn't call them "official sources". I had the same dilemma and this is what I found:
PROS
CONS
As can be seen, most of these Pros & Cons are related to sales and App Store release and whatnot, so if your app is free, or private (only distributed Ad Hoc) then a lot of these points won't really apply.
As you mentioned messaging and phone calls, you would have to use your own judgment on that depending on what your app will be used for, but iPhone or iPad or Universal does not have an affect on those. Those problems are device specific, and should be made compatible for both 3G and non 3G devices, as you can have both options for either device.
The most combined source for pros and cons I have found is here: On Going Universal.
In summary it boils down as to what your app will be for and what you want, but using the pros and cons above should help you come to a conclusion.