If I overload operators new
and delete
for a class with a nested class:
class A
{
public:
static void* operator new(size_t);
static void operator delete(void*);
class B;
}
Will allocations for instances of A::B
objects and allocations within A::B
objects use the overloaded A::new
and A::delete
or the global defaults?
First of all, chances are very high that you do not need to overload new
nor delete
and should avoid doing so.
Baring that, the overloaded operators are going to apply to class A
, not to class A::B
. If you wanted to have B with overloaded operators, you would need to overload them in class B
as well.
For an example of how to overload new
and delete
: http://www.cprogramming.com/tutorial/operator_new.html