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playframeworkplayframework-2.1onstart

GlobalSettings onStart fires only after first request


I need to run some code only once when I starts the play server. When using the GlobalSettings.OnStart() I notice that the code is executed only after the first (http) request to the server. Any idea how can I run my code just after the server starts and before any request is sent?

Thanks


Solution

  • That is the behavior when the application is in development mode, play run. When it's running in production mode, play start, then your onStart method will run immediately when the application starts prior to any requests.