Well, I'm at a dilemma here. I made my own class that uses the Bluetooth class from android but I'm not sure where to put it. Extending the android Bluetooth class seems like a good idea but I need to override the onActivityResult() which is only available to an activity class. So, where would I put my class so that I have access to onActivityResult() (keeping in mind the idea here is to use as few dependencies as possible)?
In other words, I want to move the Bluetooth code from the main activity to a separate class.
You should to use separate file for each class. You can create a folder "engine". For example: com.mycorp.myapp.engine
. You can get access to onActivityResult()
very simple. For example: MainActivity.onActivityResult()
. Note: function should be public
.
Or you can pass your activity to your CustomBluetooth's constructor.
public class CustomBluetooth {
private Activity mActivity;
/* Constructor */
public CustomBluetooth (Activity pActivity ) {
super();
this.mActivity = pActivity;
}
/* Your functions */
public int getResult() {
return this.mActivity.onActivityResult();
}
}
Alex. P.S. Sorry for my English:)