I am creating one game in which user can send request to his friends using FBdialogs. I am using the following code for that.
NSError *error;
NSData *jsonData = [NSJSONSerialization
dataWithJSONObject:@{
@"social_karma": @"5",
@"badge_of_awesomeness": @"1"}
options:0
error:&error];
if (!jsonData) {
NSLog(@"JSON error: %@", error);
return;
}
NSString *giftStr = [[NSString alloc]
initWithData:jsonData
encoding:NSUTF8StringEncoding];
NSMutableDictionary* params = [@{@"data" : giftStr} mutableCopy];
// Display the requests dialog
[FBWebDialogs
presentRequestsDialogModallyWithSession:nil
message:@"Learn how to make your iOS apps social."
title:nil
parameters:params
handler:^(FBWebDialogResult result, NSURL *resultURL, NSError *error) {
if (error) {
// Error launching the dialog or sending the request.
NSLog(@"Error sending request.");
} else {
if (result == FBWebDialogResultDialogNotCompleted) {
// User clicked the "x" icon
NSLog(@"User canceled request.");
} else {
// Handle the send request callback
NSDictionary *urlParams = [self parseURLParams:[resultURL query]];
if (![urlParams valueForKey:@"request"]) {
// User clicked the Cancel button
NSLog(@"User canceled request.");
} else {
// User clicked the Send button
NSString *requestID = [urlParams valueForKey:@"request"];
NSLog(@"Request ID: %@", requestID);
}
}
}
}];
This code is sending request successfully to selected user and shows request ID also. But when I check in friends update. It is not showing any request in his update.
can any one tell me what is wrong in this code? Or should any other method to send request to friends?
Pls check -
App Settings
You may have forgotten to put the settings for your iOS app into the settings for your app in your App Dashboard
Sandbox Mode
Ensure that the sandbox
mode is OFF in the App Settings.