This question is a follow up to this question. My overall goal at the moment is to add to my program's TreeViewItem
(my TreeViewItem
has child nodes added to it at run-time) in numerical ascending order according to the value entered in for the header
.
I received an answer using a ModelView
, a tool that I am not all that familiar with, and I was also told that this could be done by using a List
of TreeViewItems
. I have decided to explore the List
option due to my lack of experience with ModelView
.
In my research I've learned that Lists
of TreeViewItems
are a little different, because you really can't reference them like you can an array
. This makes them more difficult to do work with. I'll explain my current method and post my code. Please steer me in the right direction and provide answers with coding solutions. I'm currently stuck on my treeViewListAdd
function. I have written pseudo code in comments on what I am trying to do with that area.
*Note: I am adding to my TreeViewItem
from a separate window
Right now my add TreeViewItem
process consists of:
if
not numerical, break
operation (DONE)else
-- continue with adding child item (DONE)if
duplicate is found break
operation (DONE)else
-- continue (DONE)List
of TreeViewItem
(DONE -- But not implemented)TreeViewItem
for new child node (DONE)header
is set from user text in textBox
(DONE)List
in numerical order (Problem Area)List
to TreeViewItem
in main window (Problem Area)My current code:
//OKAY - Add child to TreeViewItem in Main Window
private void button2_Click(object sender, RoutedEventArgs e)
{
//STEP 1: Checks to see if entered text is a numerical value
string Str = textBox1.Text.Trim();
double Num;
bool isNum = double.TryParse(Str, out Num);
//STEP 2: If not numerical value, warn user
if (isNum == false)
MessageBox.Show("Value must be Numerical");
else //STEP 3: else, continue
{
//close window
this.Close();
//Query for Window1
var mainWindow = Application.Current.Windows
.Cast<Window1>()
.FirstOrDefault(window => window is Window1) as Window1;
//STEP 4: Check for duplicate
//declare TreeViewItem from mainWindow
TreeViewItem locations = mainWindow.TreeViewItem;
//Passes to function -- checks for DUPLICATE locations
CheckForDuplicate(locations.Items, textBox1.Text);
//STEP 5: if Duplicate exists -- warn user
if (isDuplicate == true)
MessageBox.Show("Sorry, the number you entered is a duplicate of a current Node, please try again.");
else //STEP 6: else -- create child node
{
//STEP 7
List<TreeViewItem> treeViewList = new List<TreeViewItem>();
//STEP 8: Creates child TreeViewItem for TVI in main window
TreeViewItem newLocation = new TreeViewItem();
//STEP 9: Sets Headers for new child nodes
newLocation.Header = textBox1.Text;
//STEP 10: Pass to function -- adds/sorts List in numerical ascending order
treeViewListAdd(ref treeViewList, newLocation);
//STEP 11: Add children to TVI in main window
//This step will of course need to be changed to add the list
//instead of just the child node
mainWindow.TreeViewItem.Items.Add(newLocation);
}
}
}
//STEP 4: Checks to see whether the header entered is a DUPLICATE
private void CheckForDuplicate(ItemCollection treeViewItems, string input)
{
for (int index = 0; index < treeViewItems.Count; index++)
{
TreeViewItem item = (TreeViewItem)treeViewItems[index];
string header = item.Header.ToString();
if (header == input)
{
isDuplicate = true;
break;
}
else
isDuplicate = false;
}
}
//STEP 10: Adds to the TreeViewItem list in numerical ascending order
private void treeViewListAdd(ref List<TreeViewItem> currentList, TreeViewItem addLocation)
{
//if there are no TreeViewItems in the list, add the current one
if (currentList.Count() == 0)
currentList.Add(addLocation);
else
{
//gets the index of the last item in the List
int lastItem = currentList.Count() - 1;
/*
if (value in header > lastItem)
currentList.Add(addLocation);
else
{
//iterate through list and add TreeViewItem
//where appropriate
}
**/
}
}
Thanks a lot for the help. I tried to show that I have been working on this and trying everything that I could on my own.
As requested, here is the structure of my TreeView
. Everything from the 3rd level and down is dynamically added by the user...
Ok. Delete all your code and start all over.
1: It is essential that you read up on MVVM before writing a single line of code in WPF.
You can read about it here and here and here
<Window x:Class="MiscSamples.SortedTreeView"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:cmp="clr-namespace:System.ComponentModel;assembly=WindowsBase"
Title="SortedTreeView" Height="300" Width="300">
<DockPanel>
<TextBox Text="{Binding NewValueString}" DockPanel.Dock="Top"/>
<Button Click="AddNewItem" DockPanel.Dock="Top" Content="Add"/>
<TreeView ItemsSource="{Binding ItemsView}" SelectedItemChanged="OnSelectedItemChanged">
<TreeView.ItemTemplate>
<HierarchicalDataTemplate ItemsSource="{Binding ItemsView}">
<TextBlock Text="{Binding Value}"/>
</HierarchicalDataTemplate>
</TreeView.ItemTemplate>
</TreeView>
</DockPanel>
</Window>
Code Behind:
public partial class SortedTreeView : Window
{
public SortedTreeViewWindowViewModel ViewModel { get { return DataContext as SortedTreeViewWindowViewModel; } set { DataContext = value; } }
public SortedTreeView()
{
InitializeComponent();
ViewModel = new SortedTreeViewWindowViewModel()
{
Items = {new TreeViewModel(1)}
};
}
private void AddNewItem(object sender, RoutedEventArgs e)
{
ViewModel.AddNewItem();
}
//Added due to limitation of TreeViewItem described in http://stackoverflow.com/questions/1000040/selecteditem-in-a-wpf-treeview
private void OnSelectedItemChanged(object sender, RoutedPropertyChangedEventArgs<object> e)
{
ViewModel.SelectedItem = e.NewValue as TreeViewModel;
}
}
2: First thing you can notice above is that the Code Behind does NOTHING. It just delegates functionality to something called the ViewModel (not ModelView, which is a misspelling)
Why is that?
Because it's a much better approach. Period. Having the application logic / business logic and data separated and decoupled from the UI is the best thing to ever happen to any developer.
So, What's the ViewModel about?
3: The ViewModel exposes Properties
that contain the Data to be shown in the View, and Methods
that contain the logic to operate with the Data.
So it's as simple as:
public class SortedTreeViewWindowViewModel: PropertyChangedBase
{
private string _newValueString;
public int? NewValue { get; set; }
public string NewValueString
{
get { return _newValueString; }
set
{
_newValueString = value;
int integervalue;
//If the text is a valid numeric value, use that to create a new node.
if (int.TryParse(value, out integervalue))
NewValue = integervalue;
else
NewValue = null;
OnPropertyChanged("NewValueString");
}
}
public TreeViewModel SelectedItem { get; set; }
public ObservableCollection<TreeViewModel> Items { get; set; }
public ICollectionView ItemsView { get; set; }
public SortedTreeViewWindowViewModel()
{
Items = new ObservableCollection<TreeViewModel>();
ItemsView = new ListCollectionView(Items) {SortDescriptions = { new SortDescription("Value",ListSortDirection.Ascending)}};
}
public void AddNewItem()
{
ObservableCollection<TreeViewModel> targetcollection;
//Insert the New Node as a Root node if nothing is selected.
targetcollection = SelectedItem == null ? Items : SelectedItem.Items;
if (NewValue != null && !targetcollection.Any(x => x.Value == NewValue))
{
targetcollection.Add(new TreeViewModel(NewValue.Value));
NewValueString = string.Empty;
}
}
}
See? All your 11 requirements are fulfilled by 5 lines of code in the AddNewItem()
method. No Header.ToString()
stuff, no casting anything, no horrible code behind approaches.
Just simple, simple properties and INotifyPropertyChanged
.
And what about the sorting?
4: The sorting is performed by the CollectionView
, and it occurs at the ViewModel level, not at the View Level.
Why?
Because Data is kept separate from it's visual representation in the UI.
5: Finally, here is the actual Data Item:
public class TreeViewModel: PropertyChangedBase
{
public int Value { get; set; }
public ObservableCollection<TreeViewModel> Items { get; set; }
public CollectionView ItemsView { get; set; }
public TreeViewModel(int value)
{
Items = new ObservableCollection<TreeViewModel>();
ItemsView = new ListCollectionView(Items)
{
SortDescriptions =
{
new SortDescription("Value",ListSortDirection.Ascending)
}
};
Value = value;
}
}
This is the class that will hold the data, in this case, an int
Value, because you only care about numbers, so that's the right data type, and then an ObservableCollection
that will hold the child nodes, and again the CollectionView
that takes care of the sorting.
6: Whenever you use DataBinding in WPF (which is essential to all this MVVM thing) you need to implement INotifyPropertyChanged
, so this is the PropertyChangedBase
class All ViewModels inherit from:
public class PropertyChangedBase:INotifyPropertyChanged
{
public event PropertyChangedEventHandler PropertyChanged;
protected virtual void OnPropertyChanged(string propertyName)
{
Application.Current.Dispatcher.BeginInvoke((Action) (() =>
{
PropertyChangedEventHandler handler = PropertyChanged;
if (handler != null) handler(this, new PropertyChangedEventArgs(propertyName));
}));
}
}
And wherever there's a change in a property you need to Notify that by doing:
OnPropertyChanged("PropertyName");
as in
OnPropertyChanged("NewValueString");
And this is the result:
Just copy and paste all my code in a File -> New Project -> WPF Application
and see the results for yourself.
Let me know if you need me to clarify anything.