I have an application with three MDI windows, all of them showing OpenGL content. On XP, everything works fine. But on Vista/Win7 the mdi child windows don't refresh properly.
After startup, all windows show their content properly. But when I change the focus from one mdi window to the next, those two windows are cleared (i.e., they only show white, no content). I have no idea why the windows get cleared, they don't receive any WM_* message when that happens, and of course don't receive a WM_PAINT message either.
When resizing those windows, I correctly get the WM_PAINT message (after WM_SIZE) and redraw the content, but then the window gets cleared too, which results in a strange flicker while resizing. After resizing stopped, the window stays cleared (white) until I manually force a refresh.
This happens independently of Aero enabled or disabled.
Any idea why this happens?
I'm surprised it works on XP. In my (limited) experience dabbling with OpenGL, WM_PAINT is not always the best place to redraw OpenGL scenes. Most likely the content is getting wiped out at the driver level. You can check for this by seeing what happens when one of your MDI windows happens to span two monitors connected to two different video cards.
Try the following:
Other rarer causes of interference that might apply (since you are using MDI windows)