I made a little flash game and I am trying to export it into an APK to use it on Android, this is my first "project" so this is completely new to me, this is my XML file:
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<application xmlns="http://ns.adobe.com/air/application/2.5">
<id>com.rockpaperguitars.test1</id>
<versionNumber>1.0.0</versionNumber>
<filename>test1</filename>
<description>just a test</description>
<name>tablature game</name>
<copyright>Ryan S</copyright>
<initialWindow>
<content>test1.swf</content>
<visible>true</visible>
<fullScreen>true</fullScreen>
<autoOrients>false</autoOrients>
<systemChrome>standard</systemChrome>
<transparent>false</transparent>
<aspectRatio>landscape</aspectRatio>
<renderMode>gpu</renderMode>
</initialWindow>
<customUpdateUI>false</customUpdateUI>
<allowBrowserInvocation>false</allowBrowserInvocation>
<icon>
<image36x36>icon36.png</image36x36>
<image48x48>icon48.png</image48x48>
<image72x72>icon72.png</image72x72>
</icon>
<android>
<manifestAdditions><![CDATA[<manifest>
<uses-permission android:name="android.permission.WAKE_LOCK"/></manifest>
]]></manifestAdditions>
</android>
<versionLabel>1</versionLabel>
</application>
I then tried to package it all using:
adt -package -target apk -storetype pkcs12 -keystore TestFlashAndroidApp.p12 Tablature.apk TestflashAndroidApp.xml test1.swf icon36.png icon48.png icon72.png
But I am getting this error:
error 301: application descriptor must be at least namespace 3.0
Can you tell me what I am doing wrong please?
change this line
<application xmlns="ns.adobe.com/air/application/2.5">;
to
<application xmlns="ns.adobe.com/air/application/3.0">;
and see if it works