I'm a beginner in FlashDevelop. I drew a simple circle. I also embedded a .jpg. Is there any way to place the circle I drew before the jpeg?
This is placed inside the init():
[Embed (source = "images/Untitled.png")]
var bg:Class;
var bmp1:Bitmap = new bg;
addChild(bmp1);
var k:int, l:int;
for (l = 0; l < 10; l++)
{
for (k = 0; k < 8; k++)
{
graphics.beginFill(0xff0000, 1);
graphics.drawCircle(k*50, l*50, 10);
graphics.endFill();
}
}
[Embed (source = "images/Untitled.png")]
var bg:Class;
var bmp1:Bitmap = new bg;
addChild(bmp1); // Add the bitmap first
var sprite1:Sprite = new Sprite();
this.addChild(sprite1); // Add the sprite afterwards; it appears on top of the bitmap
var k:int, l:int;
for (l = 0; l < 10; l++)
{
for (k = 0; k < 8; k++)
{
sprite1.graphics.beginFill(0xff0000, 1);
sprite1.graphics.drawCircle(k*50, l*50, 10);
sprite1.graphics.endFill();
}
}