I am developing an app for Android devices using Processing 2.0, now I have playMP3(); function but need to stop the sound using stopMP3();. I tried everything but what is the best way to load an mp3 and play/stop using processing?, snd.stop(); within the stopMP3 function does not work...
import android.media.*;
import android.content.res.*;
...
MediaPlayer snd;
...
void setup()
{
MediaPlayer snd = new MediaPlayer();
}
...
void playMP3()
{
try {
AssetManager assets = this.getAssets();
AssetFileDescriptor fd = assets.openFd("loop1.mp3");
snd.setDataSource(fd.getFileDescriptor(), fd.getStartOffset(), fd.getLength());
snd.prepare();
snd.start();
snd.setLooping(true);
}
catch (IllegalArgumentException e) {
e.printStackTrace();
}
catch (IllegalStateException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
}
void stopMP3(){
????
}
this is a simple sample for media player
private MediaPlayer m_Player;
//Start Play Function
private void startPlaying() {
m_Player = new MediaPlayer();
m_Player.setOnCompletionListener(onComplete);
try {
if(m_Player.isPlaying())
stopPlaying();
m_Player.setDataSource(m_FileName);
m_Player.prepare();
m_Player.start();
} catch (IOException e) {
}
}
//Stop Play Function
private void stopPlaying() {
m_Player.stop();
m_Player.reset();
m_Player = null;
}
//and this is onComplete Listener
MediaPlayer.OnCompletionListener onComplete = new OnCompletionListener()
{
@Override
public void onCompletion(MediaPlayer mp)
{
stopPlaying();
}
};
i hope it's helping you