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c#inputpong

User input while program still running


I'm making a pong game. I got everything working but the user moving the paddle. I am using a while (true) loop in which all the methods are invoked. How can I move the paddle with WASD? I want the program to keep going while waiting for user input. I tried using Console.ReadKey() but it freezes the program


Solution

  • While I would suggest using a game library (although I can't find any specifically for a terminal there is Curses Sharp which might be useful), this can be done manually ..

    The core issue is that Console.ReadKey blocks (or "freezes") until a key is available to read; use Console.KeyAvailable to see if a key is currently available:

    while (true) {
       // Clear out all keys in the queue; there may be multiple (hence "while")
       while (Console.KeyAvailable) {
           // Won't block because there is a key available to read. Handle it.
           var key = Console.ReadKey(true);
           HandleKey(key);
       }
       // Do other processing ..
       ProcessGameTick();
       // .. and be sure to Yield/Sleep to prevent 100% CPU usage.
       Thread.Sleep(0);
    }