I want to handle scaling and rotation of a view with one corner in that view. I found one tutorial for the rotation. https://github.com/kirbyt/KTOneFingerRotationGestureRecognizer
It makes custom UIGesturRecognizer for rotation using atan2f function. But there is nothing i could find for scaling. Can anybody tell me which is similar math function for scaling or any tutorial help for this purpose.
Any help will be appreciated.
-(void)oneFingerGesture:(UIPanGestureRecognizer *)recognizer { if ([recognizer state] == UIGestureRecognizerStateBegan) { //rotation deltaAngle = atan2([recognizer locationInView:holderView.superview].y-holderView.center.y, [recognizer locationInView:holderView.superview].x-holderView.center.x); startTransform = holderView.transform; //resize prevPoint = [recognizer locationInView:holderView.superview]; [holderView setNeedsDisplay];
}
else if ([recognizer state] == UIGestureRecognizerStateChanged)
{
//rotation
float ang = atan2([recognizer locationInView:holderView.superview].y - holderView.center.y, [recognizer locationInView:holderView.superview].x - holderView.center.x);
float angleDiff = deltaAngle - ang;
holderView.transform = CGAffineTransformRotate(startTransform, -angleDiff);
//resize
CGPoint point = [recognizer locationInView:holderView.superview];
float wChange = 0.0, hChange = 0.0, value=0.0;
wChange = (point.x - prevPoint.x);
hChange = (point.y - prevPoint.y);
CGFloat radians = atan2f(holderView.transform.b, holderView.transform.a);
CGFloat degrees = radians * (180 / M_PI);
if (degrees<=0 && degrees>=-90) {
value=wChange;
}
else if (degrees<=-90 && degrees>=-180){
value=-hChange;
}
else if (degrees<=180 && degrees>=90){
value=-wChange;
}
else if (degrees<=90 && degrees>=0){
value=hChange;
}
holderView.bounds = CGRectMake(holderView.bounds.origin.x, holderView.bounds.origin.y, holderView.bounds.size.width + (value), holderView.bounds.size.height + (value));
imageview.frame = CGRectMake(12, 12, holderView.bounds.size.width-24, holderView.bounds.size.height-27);
View_marqueRotate.frame =CGRectMake(holderView.bounds.size.width-25, holderView.bounds.size.height-25, 25, 25);
View_marqueClose.frame = CGRectMake(0, 0, 25, 25);
prevPoint = [recognizer locationInView:holderView.superview];
[holderView setNeedsDisplay];
}
else if ([recognizer state] == UIGestureRecognizerStateEnded)
{
//rotation
deltaAngle = atan2([recognizer locationInView:holderView.superview].y-holderView.center.y, [recognizer locationInView:holderView.superview].x-holderView.center.x);
startTransform = holderView.transform;
//resize
prevPoint = [recognizer locationInView:holderView.superview];
[holderView setNeedsDisplay];
}
}