I'm using the plugin offCanvasMenu to basically do what the plugin says.. hide and show an off canvas menu which works fine as a click event but I'm trying to integrate hammer.js so the menu will hide/show on a right swipe
So I've got this:
(function() {
jQuery(function() {
var $, configureMenus, menu, menuTrigger;
$ = jQuery;
menuTrigger = $('#menu-trigger');
menu = $.offCanvasMenu({
direction: 'right',
coverage: '85%'
});
(configureMenus = function(display) {
switch (display) {
case 'block':
menu.on();
break;
case 'none':
menu.off();
break;
default:
return;
}
})(menuTrigger.css('display'));
menuTrigger.csswatch({
props: 'display'
}).on('css-change', function(event, change) {
return configureMenus(change.display);
});
});
}).call(this);
I thought pasting the above into the following would have worked?
window.addEventListener('load', function() {
var element = document.getElementById('body');
var hammertime = Hammer(element).on("swipe", function(event) {
//here
})
}, false);
But I haven't been able to call it in correctly, just wondering if anyone knows how to do this?
If it helps the basic markup is something like
<body id="body">
<div id="menu-trigger" class="panel-arrow right"><a href="#menu">click me</a></div>
<div id="menu" class="right-panel panel">
<p>off canvas menu</p>
</div>
</body>
Thanks!
It should go the other way around. Add the swipe event listener into the first block of code. And where your second block says //here, you should do something like menu.toggle().