I will spend a little time explaining my project stucture:
There are three dlls:
Structure:
So it basically works like this: TDSTest.exe -> ThorDetectorSwitch.dll -> MCLWrapper -> mclController.dll
Some code:
-How TDSTest.exe (Windows console application, built with x64 configuration) calls ThorDetectorSwitch.dll:
#include "stdafx.h"
#include <iostream>
#include <fstream>
#include <string>
#include <vector>
#include <math.h>
#include <windows.h>
#include "TDSTest.h"
typedef long (*TDSFindDevices)(long&);
typedef long (*TDSGetParam)(const long, double&);
typedef long (*TDSTeardownDevice)();
typedef long (*TDSStartPosition)();
using namespace std;
int _tmain(int argc, _TCHAR* argv[])
{
if (argc < 2)
{
cout<<"This is ThorDetecttorSwitch test program."<<endl;
return 1;
}
HINSTANCE hInst = LoadLibrary(_T(".\\Modules_Native\\ThorDetectorSwitch.dll"));
if( hInst == NULL )
{
DWORD err = GetLastError();
cout<<"Error loading ThorDetectorSwitch.dll. Program exiting..."<<endl;
return 1;
}
}
-Constructor of the ThorDetectorSwitch.dll EDITTED! on 06/15/2013, Central Time 19:41
ThorDetectorSwitch::ThorDetectorSwitch() :_mcSwitch(ComHelper(__uuidof(MCLControlClass)))
{
CoInitialize(NULL);
MCLWrapper::MCLControlPtr mclSmartPtr;
HRESULT hr = CoCreateInstance(__uuidof(MCLWrapper::MCLControlClass), NULL, CLSCTX_ALL, __uuidof(MCLWrapper::MCLControl), (void**)&mclSmartPtr); // program breaks right here!!!
_mcSwticth = mclSmartPtr;
_A = WstringToBSTR(L"A");
_B = WstringToBSTR(L"B");
_C = WstringToBSTR(L"C");
_D = WstringToBSTR(L"D");
_deviceDetected = FALSE;
}
The MCLWrapper that makes a COM object
// C# COM wrapper
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using mcl_RF_Switch_Controller64;
using System.Runtime.InteropServices;
// for function reference see miniCircuit RF controller manual
namespace MCLWrapper
{
[Guid("7C312A7C-2E77-4de7-A76F-990F268AB818")]
[InterfaceType(ComInterfaceType.InterfaceIsDual)]
public interface MCLControl
{
[DispId(1)]
void Connect(string SerialNumber);
[DispId(2)]
void Set_Switch(string SwitchName, int Val);
[DispId(3)]
void Set_SwitchesPort(byte binVal);
[DispId(4)]
void GetSwitchesStatus(int statusRet);
[DispId(5)]
void Disconnect();
};
[Guid("BEC33A1D-BB98-4332-B326-92D480ECC246"),
ClassInterface(ClassInterfaceType.None)]
public class MCLControlClass : MCLControl
{
private USB_RF_SwitchBox _sb = new USB_RF_SwitchBox();
public void Connect(string SerialNumber)
{
_sb.Connect(ref SerialNumber);
}
public void Set_Switch(string SwitchName, int Val)
{
_sb.Set_Switch(ref SwitchName, ref Val);
}
public void Set_SwitchesPort(byte binVal)
{
_sb.Set_SwitchesPort(ref binVal);
}
public void GetSwitchesStatus(int statusRet)
{
_sb.GetSwitchesStatus(ref statusRet);
}
public void Disconnect()
{
_sb.Disconnect();
}
}
}
My Problem:
When the TDSTest is executed, it first hits
HINSTANCE hInst = LoadLibrary(_T(".\\Modules_Native\\ThorDetectorSwitch.dll"));
then it breaks at:
hr = CoCreateInstance(......)
in the ThorDetectorSwitch.cpp
hr = -858993460
is the return;
A few additionals
CoInitialized()
did not get called, and that is the reason, but I feel that is not the reason because this ThorDetectorSwitch.dll works perfectly fine with another application, and I beleive I have called CoInitialized()
in my code.regasm MCLWrapper.dll /tlb:MCLWrapper.tlb /codebase
So right now I have no idea what direction I should go, and I have been struglling with this problem for days. So I really hope someone can give some pointers for me. Thanks!
You need to lazily construct your object instead of have it as a global variable created on DLL load.
Maybe you could have your DLL provide an Initialize()
function that would be called by the client? Assuming you can't make your object "not global at all" of course.