Is any way make transforming like at the picture?
https://i.sstatic.net/R2ek9.png
Edit:
Now, for transformation I use next code:
- (CATransform3D)carousel:(iCarousel *)carousel itemTransformForOffset:(CGFloat)offset baseTransform:(CATransform3D)transform {
transform.m34 = - 0.0004;
CGFloat clampedOffset = fmaxf(-1.0f, fminf(1.0f, offset));
CGFloat x = (clampedOffset * 0.5f * _tilt + offset * _spacing) * kWidthView;
CGFloat z = fabsf(clampedOffset) * - kWidthView * 0.5f;
transform = CATransform3DTranslate(transform, x, 0.0f, z);
return CATransform3DRotate(transform, -clampedOffset * M_PI_2 * _tilt, 0.0f, 1.0f, 0.0f);
}
Combining a perspective transformation with a rotation around the y (vertical) axis and applying that to the view's layer should give that effect, for example:
CATransform3D transform = CATransform3DIdentity;
transform.m34 = -1.0/200.0;
transform = CATransform3DRotate(transform, 45.0f * M_PI / 180.0f, 0.0f, 1.0f, 0.0f);
layer.transform = transform;