If I check with the debugger inside the sender
parameter, I can see my object with all its properties, but how can I access those properties? I have tried MyClass mc = MyClass as sender
but it's null.
Here's my timer's tick event:
private void timerP_Tick(object sender, EventArgs e)
{
}
And here is the event that starts my timer:
void class_startTimerEvent(MyClass class)
{
timerP.Tag = class;
if (InvokeRequired)
this.Invoke((MethodInvoker)delegate { timerP.Start(); });
else
timerP.Start();
}
For a EventHandler
that uses the standard implementation the sender
parameter is always the object that raises the event, in your case it's the timerP
object.
So you can get your MyClass
object using
var timer = (Timer) sender;
var myClass = (MyClass) timer.Tag;