I am building an app using PhoneGap that needs to be able to play local .mp3 files even though the phone is locked/standby. The audio player is build in HTML5, and is working fine, but the music stops when I either close the app or turn off the phone.
I tried following the answer given in this link UIWebView: HTML5 audio pauses in iOS 6 when app enters background
But no luck...
I did the import code at the top with the other import functions. And I also included the AVFoundation framework to my target.
This is how the code looks in the AppDelegate.m
/**
* This is main kick off after the app inits, the views and Settings are setup here. (preferred -iOS4 and up)
*/
- (BOOL)application:(UIApplication*)application didFinishLaunchingWithOptions:(NSDictionary*)launchOptions
{
/* THE GOOD STUFF */
AVAudioSession *audioSession = [AVAudioSession sharedInstance];
BOOL ok;
NSError *setCategoryError = nil;
ok = [audioSession setCategory:AVAudioSessionCategoryPlayback
error:&setCategoryError];
if (!ok) {
NSLog(@"%s setCategoryError=%@", __PRETTY_FUNCTION__, setCategoryError);
}
I tried in simulator and on iPhone 5.
Is anyone able to help?
Firstly you have to set your audio category in your app_name-info.plist
Then use the phonegap API media player http://docs.phonegap.com/en/2.7.0/cordova_media_media.md.html#media.play
function playAudio(url) {
// Play the audio file at url
var my_media = new Media(url,
// success callback
function() {
console.log("playAudio():Audio Success");
},
// error callback
function(err) {
console.log("playAudio():Audio Error: "+err);
});
// Play audio
my_media.play({ playAudioWhenScreenIsLocked : true });
Notice the playAudioWhenScreenIsLocked
defaults to true anyways.
Also note in the Simulator the Audio will never work in background, so you will need to test on a device.
Please mark as Answered if this helped ?