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androidmapsstate

Google Maps Android API v2 - restoring map state


I'm building a very simple map app using Google Maps Android API v2. As expected, when the user leaves and then returns to the app, any changes they've made in location, zoom, etc. are lost as the activity is destroyed and re-created.

I know I can save the map's camera state programmatically (perhaps as values in shared preferences) in onPause() and restore it in onResume(), but does the API have any built-in mechanism for persisting map state between activity launches?


Solution

  • I don't think you can, but you can save your CameraPosition which has your Position/Zoom/Angle...

    http://developer.android.com/reference/com/google/android/gms/maps/model/CameraPosition.html

    so you can write a function in your onDestroy which gets the CameraPosition from your map and store it in your SharedPreferences. In your onCreate() you recreate your CameraPosition from the SharedPreferences (after your map is instanciated).

    // somewhere in your onDestroy()
    @Override
    protected void onDestroy() {
        CameraPosition mMyCam = MyMap.getCameraPosition();
        double longitude = mMyCam.target.longitude;
        (...)
    
        SharedPreferences settings = getSharedPreferences("SOME_NAME", 0);
        SharedPreferences.Editor editor = settings.edit();
        editor.putDouble("longitude", longitude);
        (...) //put all other values like latitude, angle, zoom...
        editor.commit();
    }
    

    in your onCreate()

    SharedPreferences settings = getSharedPreferences("SOME_NAME", 0);
    // "initial longitude" is only used on first startup
    double longitude = settings.getDouble("longitude", "initial_longitude");  
    (...)  //add the other values
    
    LatLng startPosition = new LatLng() //with longitude and latitude
    
    
    CameraPosition cameraPosition = new CameraPosition.Builder()
    .target(startPosition)      // Sets the center of the map to Mountain View
    .zoom(17)                   // Sets the zoom
    .bearing(90)                // Sets the orientation of the camera to east
    .tilt(30)                   // Sets the tilt of the camera to 30 degrees
    .build();                   // Creates a CameraPosition from the builder
    

    create a new cameraPosition and animate it. be sure, map is instanziated at that point

     map.animateCamera(CameraUpdateFactory.newCameraPosition(cameraPosition));