I have a view which has a few subviews. I am using transforms to scale the view 400%, which works perfectly, but I am not sure how to scale the "drawing" of the sub-views. So when I render the scaled view the subviews come out fuzzy because their drawing is still at 100%.
I have tried [view setNeedsDisplay]
on the view and its subViews, but the drawing is still low resolution.
Any ideas on how to fix this render?
Try:
CGFloat myScale = 4.0;
[view setContentScaleFactor:myScale*[[UIScreen mainScreen] scale]]];
Additionally, if you were embedding your view within a UIScrollView to allow the user to zoom in/out you could put this implementation in your UIScrollViewDelegate:
- (void)scrollViewDidEndZooming:(UIScrollView *)scrollView withView:(UIView *)view atScale:(float)scale {
scale *= [[[scrollView window] screen] scale];
[view setContentScaleFactor:scale];
}