How can you set a default input value in a .net console app?
Here is some make-believe code:
Console.Write("Enter weekly cost: ");
string input = Console.ReadLine("135"); // 135 is the default. The user can change or press enter to accept
decimal weeklyCost = decimal.Parse(input);
Of course, I don't expect it to be this simple. I am betting on having to do some low-level, unmanaged stuff; I just don't know how.
I know I can replace no input with the default. That's not what I am asking about. I am trying to LEARN what's involved in achieving the behavior I described: giving the user an editable default. I'm also not worried about input validation; my question has nothing to do with that.
I believe that you will have manage this manually by listening to each key press:
Quickly thown together example:
// write the initial buffer
char[] buffer = "Initial text".ToCharArray();
Console.WriteLine(buffer);
// ensure the cursor starts off on the line of the text by moving it up one line
Console.SetCursorPosition(Console.CursorLeft + buffer.Length, Console.CursorTop - 1);
// process the key presses in a loop until the user presses enter
// (this might need to be a bit more sophisticated - what about escape?)
ConsoleKeyInfo keyInfo = Console.ReadKey(true);
while (keyInfo.Key != ConsoleKey.Enter)
{
switch (keyInfo.Key)
{
case ConsoleKey.LeftArrow:
...
// process the left key by moving the cursor position
// need to keep track of the position in the buffer
// if the user presses another key then update the text in our buffer
// and draw the character on the screen
// there are lots of cases that would need to be processed (backspace, delete etc)
}
keyInfo = Console.ReadKey(true);
}
This is quite involved - you'll have to keep ensure the cursor doesn't go out of range and manually update your buffer.