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iphoneopengl-esquartz-graphicscocos2d-iphone

iPhone Dev: Pocket God Used Graphic Engine


I want to develop a 2d game. I have to choose from Quartz/CoreGraphics, OpenGL ES or Cocos2D. I'm interested in how the game Pocket God is realized because it fulfills perfectly my needings.

Do you know which technology is used to build the game Pocket God?


Solution

  • Developer Dave Castelnuovo mentions OpenGL in the touchArcade forums.