I am creating dynamic PDF from my application. In some cases i want my text to be write in PDF with desired color. how can i get that?
I am using CoreText.
Here is my code to draw text in my PDF,
+(void)drawText:(NSString*)textToDraw inFrame:(CGRect)frameRect
{
frameRect.origin.y = frameRect.origin.y + frameRect.size.height; // New line
CFStringRef stringRef = ( CFStringRef)textToDraw;
CGColorSpaceCreateWithName(stringRef);
CFAttributedStringRef currentText = CFAttributedStringCreate(NULL, stringRef, NULL);
CTFramesetterRef framesetter = CTFramesetterCreateWithAttributedString(currentText);
CGMutablePathRef framePath = CGPathCreateMutable();
CGPathAddRect(framePath, NULL, frameRect);
// Get the frame that will do the rendering.
CFRange currentRange = CFRangeMake(0, 0);
CTFrameRef frameRef = CTFramesetterCreateFrame(framesetter, currentRange, framePath, NULL);
CGPathRelease(framePath);
// Get the graphics context.
CGContextRef currentContext = UIGraphicsGetCurrentContext();
// Put the text matrix into a known state. This ensures
// that no old scaling factors are left in place.
CGContextSetTextMatrix(currentContext, CGAffineTransformIdentity);
// Core Text draws from the bottom-left corner up, so flip
// the current transform prior to drawing.
CGContextTranslateCTM(currentContext, 0, frameRect.origin.y*2);
CGContextScaleCTM(currentContext, 1.0, -1.0);
// Draw the frame.
CTFrameDraw(frameRef, currentContext);
CGContextScaleCTM(currentContext, 1.0, -1.0);
CGContextTranslateCTM(currentContext, 0, (-1)*frameRect.origin.y*2);
CFRelease(frameRef);
//CFRelease(stringRef);
CFRelease(framesetter);
}
Any help or suggestion will be appreciated., Thanks in advance.
If you are using coretext
, try
CTFontRef font = CTFontCreateWithName((CFStringRef)@"Helvetica", 16.0f, nil);
CFAttributedStringSetAttribute(textString,CFRangeMake(0, strLength-1), kCTFontAttributeName, font);
You can also try CGContextSetFont
NSString *fontName = @"Helvetica";
CGFontRef fontRef = CGFontCreateWithFontName((__bridge CFStringRef)fontName);
CGContextSetFont(context, fontRef);
CGContextSetFontSize(context, 30);
See my question, you will get an idea.