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androidflashairadobe

How to add in-app purchases for Android with Adobe AIR


I'm developing a game in Flash for mobile using Adobe AIR.I want to add in-app purchases for my game,specifically additional style packages that people can buy.I tried to find that information on Android Developers but it only describes the process of managing in-app purchases. My question is,how do i implement this with Adobe AIR?I've heard of native extensions and stuff but i don't completely understand the product side: Can players download the packages as spritesheets or can the packages be included in the game from the beginning but activated only when you buy them? Thanks.


Solution

  • On Android you can do both: Include but deactivate or load it afterwards.

    Regarding the requered ANE: Try this. This is a pretty good list for finding several ANEs