I am trying to implement a custom control which will show different content according to 3 different control states. I've achieved this by adding a state, and 3 different content properties to my control.
What I have now is something like that.
CurrentState
property to one of, "Default"
, "CurrentStep"
or "Completed"
.VisualStateManager
.Visibility
property on 3 different ContentPresenters
to display single content.It's all working with no problem. What I am struggling to do is enabling design time support. The only thing I can do is to set ContentProperty
attribute to one of the content properties, so that Blend shows this property as a child in it's control tree. However this enables only one content property to be editable in design time.
What more can I do to add design time support to my control?
I would not have created a custom control with multiple contentPresenter.
To achieve what you are trying to do, most of the time, you create a control with named parts (the default winrt control templates use this "named parts" mechanism). When your custom control state changes, you simply show/hide one or more named parts.
This way your can provide a default control template, with all the named parts you require, and to customize the control, you override the default template, and define your own parts. The show/hide logic depending on the states will remain the same, but the target control choice is up to the guy writing the template.