I am a total Beginner and while I had most of the Application right away. I can t make a background picture for my swing gui. I ve read that you should do it with the overriding the paint methode, which I did. But somewhere I am making a mistake. Since nothing chances, except that the Button is invisible until I go over it with the Mouse. I tried several things, maybe one of you can see the Problem and help me out? Thanks a lot :)
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.*;
/**
*
* @author Shore
*/
public class GUI extends JFrame implements ActionListener {
Container c;
JButton überprüfungsButton = new JButton();
JTextField eingabeTextField = new JTextField();
JTextArea ausgabeTextFeld = new JTextArea();
Image hintergrundBild;
public GUI(){
this.hintergrundBild = Toolkit.getDefaultToolkit().getImage( "Bild2.jpg" );
c = getContentPane();
c.setLayout(new BorderLayout());
c.setBackground(Color.LIGHT_GRAY);
überprüfungsButton = new JButton("Test");
überprüfungsButton.addActionListener(this);
c.add(überprüfungsButton, BorderLayout.CENTER);
eingabeTextField = new JTextField(40);
c.add(eingabeTextField, BorderLayout.PAGE_START);
eingabeTextField.setOpaque(false);
ausgabeTextFeld = new JTextArea(30,30);
c.add(ausgabeTextFeld, BorderLayout.PAGE_END);
ausgabeTextFeld.setOpaque(false);
}
public static void main(String[] args) {
GUI fenster = new GUI();
fenster.setTitle("Für");
fenster.setSize(800, 800);
fenster.setVisible(true);
fenster.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
}
protected void paintComponent(Graphics g) {
if (hintergrundBild != null) {
g.drawImage(hintergrundBild, 0, 0, getWidth(), getHeight(), null);
}
}
@Override
public void actionPerformed(ActionEvent e) {
if(e.getSource() == überprüfungsButton){
Thanks whoever took the Time to take a look at it.
Update: I actually can resolve the Problem with Netbeans and the swing-GUI Creator. However, I am still very curious! If you could still help me, I would appreciate it.
JFrame
does not override paintComponent
so Swing will not invoke it.
Adding the @Override
annotation above the method will show that the method is not contained in the super class.
The simplest way to implement a background image is to create a subclass of JPanel
and override paintComponent
there.
Update:
There are many examples on the web where the class JFrame
is extended. From a design point is view this is not necessary as you typically do not any new functionality to the frame. For this reason just creating a direct instance & using is better (shown):
public class BackGroundProblem {
public static void main(String[] args) throws IOException {
final Image image = ImageIO.read(new URL("http://news.beloblog.com/ProJo_Blogs/architecturehereandthere/hallstattsumm.jpg"));
SwingUtilities.invokeLater(new Runnable() {
@Override
public void run() {
JFrame frame = new JFrame();
JPanel backgroundPanel = new ImagePanel(image);
backgroundPanel.add(new JButton("Sample Button 1"));
backgroundPanel.add(new JButton("Sample Button 2"));
frame.add(backgroundPanel);
frame.setLocationByPlatform(true);
frame.pack();
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setVisible(true);
}
});
}
}
class ImagePanel extends JPanel {
private static final long serialVersionUID = 1L;
private Image image;
ImagePanel(Image image) {
this.image = image;
};
@Override
public void paintComponent(Graphics g) {
super.paintComponent(g);
g.drawImage(image, 0, 0, getWidth(), getHeight(), this);
}
@Override
public Dimension getPreferredSize() {
return new Dimension(800, 600);
}
}