I searched and tried for days. The problem is this:
I wrote a script which load a shared library locker.so
, it runs well with lua interpretor, but I can not write out the correct host program.
My lua script load_so.lua
is very simple:
locker = require("locker")
print(type(locker))
for k, v in pairs(locker) do
print(k, v)
end
My host program is:
int main(int argc, const char *argv[])
{
lua_State * L = luaL_newstate();
luaL_openlibs(L);
if (luaL_dofile(L, "load_so.lua") != 0) {
fprintf(stderr, "luaL_dofile error: %s\n", lua_tostring(L, -1));
lua_pop(L, 1);
}
lua_close(L);
return 0;
}
When I run my host program, error print out:
luaL_dofile error: error loading module 'locker' from file './locker.so':
./locker.so: undefined symbol: lua_pushstring
And the locker.c:
static int elock_get(lua_State * L) {...}
static int elock_set(lua_State * L) {...}
static const struct luaL_Reg lockerlib[] = {
{"get", elock_get},
{"set", elock_set},
{NULL, NULL}
};
int luaopen_locker(lua_State *L)
{
//luaL_newlib(L, lockerlib);
//lua_pushvalue(L, -1);
//lua_setglobal(L, LOCKER_LIBNAME);
//set_info(L);
luaL_newlibtable(L, lockerlib);
luaL_setfuncs(L, lockerlib, 0);
return 1;
}
Most articles, books, questions shows how to do it in Lua 5.1, and yes, the program runs correctly in Lua 5.1. But how can I make it support Lua 5.2, and why?
P.S: I don't want to load the library in my C host program like luaL_requiref(L, "locker", luaopen_locker, 1)
, because I don't know which .so library will load in Lua script.
Thanks.
In Linux, if you're linking liblua.a
statically into your main program, you need to use -Wl,-E
when linking to export the Lua API symbols; this is how the standard command line interpreter is built.