I'm new to the WTL C++. I'm really confused about the parameters that go into the RedrawWindows function especially for the flags. I'm just trying to update a window everytime I draw a line, but I don't exactly understand how
LRESULT CDrawView::OnLButtonUp(UINT uMsg, WPARAM wParam, LPARAM lParam, BOOL& bHandled)
{
int xPos= GET_X_LPARAM(lParam);
int yPos = GET_Y_LPARAM(lParam);
end.X = xPos;
end.Y = yPos;
Pen pen(Color(0, 0, 255));
m_GraphicsImage.DrawLine(&pen, start.X, start.Y, end.X, end.Y);
I try to call RedrawWindow here,
RedrawWIndow(NULL,NULL, NULL, RDW_INTERNALPAINT)
So everytime I release the left mouse button the window gets updated. I'm having a really hard time understanding the parameters that go into the Redraw Function. I tried putting them all null minus the last one but Visual studio says that the function doesn't take 4 parameters even though I read the msdn microsoft...
You are not calling the global RedrawWindow
.
You're calling the member function CWindow::RedrawWindow
, which takes 3 parameters.
BOOL RedrawWindow(
LPCRECT lpRectUpdate = NULL,
HRGN hRgnUpdate = NULL,
UINT flags = RDW_INVALIDATE | RDW_UPDATENOW | RDW_ERASE
); throw()
Edit:
These three parameters all have default arguments, meaning they don't need to be supplied an RedrawWindow()
alone should work.