I'm using the OnDrawItem event in the TlistView component to draw the content using custom colors, but when scroll the listview some artifacts appears.
This is the code used.
procedure TForm35.FormCreate(Sender: TObject);
var
i, j : integer;
Item : TListItem;
s : string;
begin
for i:= 0 to 99 do
begin
Item:=ListView1.Items.Add;
for j:= 0 to ListView1.Columns.Count-1 do
begin
s:= Format('Row %d Column %d',[i+1, j+1]);
if j=0 then
Item.Caption :=s
else
Item.SubItems.Add(s);
end;
end;
end;
procedure TForm35.ListView1DrawItem(Sender: TCustomListView; Item: TListItem;
Rect: TRect; State: TOwnerDrawState);
var
x, y, i: integer;
begin
if odSelected in State then
begin
TListView(Sender).Canvas.Brush.Color := clYellow;
TListView(Sender).Canvas.Font.Color := clBlack;
end
else
begin
TListView(Sender).Canvas.Brush.Color := clLtGray;
TListView(Sender).Canvas.Font.Color := clGreen;
end;
TListView(Sender).Canvas.FillRect(Rect);
x := 5;
y := (Rect.Bottom - Rect.Top - TListView(Sender).Canvas.TextHeight('Hg')) div 2 + Rect.Top;
TListView(Sender).Canvas.TextOut(x, y, Item.Caption);
for i := 0 to Item.SubItems.Count - 1 do
begin
inc(x, TListView(Sender).Columns[i].Width);
TListView(Sender).Canvas.TextOut(x, y, Item.SubItems[i]);
end;
end;
I tested this code in Delphi 2007 and XE3, but I'm getting the same results. How i can prevent this issue?
Ok. Change X := 5
to X := Rect.Left;
And another solution (may be more accuracy):
uses
Graphics;
//... Form or something else declarations ...
implementation
procedure TForm35.ListView1DrawItem(Sender: TCustomListView; Item: TListItem; Rect: TRect; State: TOwnerDrawState);
var
s: string;
ts: TTextStyle; // Text style (used for drawing)
begin
// inherited;
// Clear target rectangle
// Set Canvas'es Font, Pen, Brush according for Item state
// Get into s variable text value of the Cell.
ts.Alignment := taLeftJustify; // Horz left alignment
ts.Layout := tlCenter; // Vert center alignment
ts.EndEllipsis := True; // End ellipsis (...) If line of text is too long too fit between left and right boundaries
// Other fields see in the Graphics.TTextStyle = packed record
ListView1.Canvas.TextRect(
Rect,
Rect.Left, // Not sure, but there are a small chance of this values equal to zero instead of Rect...
Rect.Top,
s,
ts)
end;
end.
And to prevent some flicking...
...
var
b: TBitmap;
begin
b := TBitmap.Create;
try
b.Widht := Rect.Right - Rect.Left;
b.Height := Rect.Bottom - Rect.Top;
//...
// Draw content on the b.Canvas
//...
ListView.Canvas.Draw(Rect.Left, Rect.Top, b);
finally
b.Free;
end;
end;