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iphoneiosios5cocos2d-iphonegame-engine

iOS 2D Game Development


I have basically zero knowledge on the game development. I have looked into cocos2d a bit, and followed through some basic Unity3d tutorials.

I want to create a character based game(walking on a road, jumping above obstacles) which is going to be controlled by gyroscope. I don't care about cross-platforms, not at the moment at least. Looks like Unity is a bit confusing considered I am going to create a basic 2d game.

What is the basic concepts? Which should be the most convenient and easy-to-implement engine to build 2d games for iOS (preferably free), for my kind of game?

I stand confused and I am trying to look into all engines and since I have zero knowledge I am lost. I consider myself as a above-novice iOS developer (5 Apps on AppStore), but game development is a whole different concept and I don't want to spend days trying to find the best tutorials and the most suitable engine for my situation.


Solution

  • Cocos2d is an excellent engine for both 2d and 3d. Ray wanderlich has collection of good tut's for starters. Tim roadley also has a good set of tut's on box2d which is related to cocos2d. Also there is a wiki site for it. Cocos2d has a web site as well that walkers you through everything. There is also game salad that has some people raving about it too. There are two or so more free engines out there. It all depends to how much time and energy you want to invest in this. If you search on the web you can find those guys sites. As I said all the materials are free, it just requires time.