This is a newbie question so forgive me but I'm confused.
Suppose, as a simple example, that I wish to have a GUI that has a button to add some component (say a file chooser widget) to the interface as many times as I want. (and maybe another button to remove the last if you wish to think more pragmatically). How would I design such a thing using glade? Is there any way to have the buttons "working" inside glade itself?
My guess is that I can only design the default interface and then I am manually responsible for the callbacks that will add and remove components. My GUI will however be static from within glade so I can only test it during runtime. Is that the basic idea?
You're correct, there is no way to test the callbacks in glade itself and you can only test it during runtime.