Search code examples
wpfanimation.net-3.5progress-baraero

WPF / Windows 7: Disable Default Progress Bar Glow Animation


Quick WPF question - on Win 7 (and I assume Vista) in WPF, the default progress bar does a nice little glowing "whoosh"-y animation.

I'm showing progress of about 48 things on one screen, and it's a tad overwhelming to have all of these things whooshing on you - can you disable just these animations without affecting the rest of the default animations in the application?


Solution

  • I'd agree with Matthew's comment, but anyway, your answer is to apply a custom style without the animation. Here's the original style (via reflector), you can remove/tweak/whatever:

    <Style x:Key="{x:Type ProgressBar}" TargetType="{x:Type ProgressBar}">
        <Style.Triggers>
            <Trigger Property="Orientation" Value="Vertical">
                <Setter Property="Template">
                    <Setter.Value>
                        <ControlTemplate TargetType="{x:Type ProgressBar}">
                            <Border Background="{TemplateBinding Background}" BorderThickness="{TemplateBinding BorderThickness}" BorderBrush="{TemplateBinding BorderBrush}" CornerRadius="3" SnapsToDevicePixels="true">
                                <Border BorderThickness="1,1,1,0" BorderBrush="#BEBEBE" CornerRadius="2">
                                    <Border BorderThickness="1" BorderBrush="#EFEFEF" CornerRadius="1">
                                        <DockPanel Name="PART_Track" Margin="0,0,0,1" LastChildFill="false">
                                            <Decorator Name="PART_Indicator" Dock="Bottom">
                                                <Rectangle LayoutTransform="{RotateTransform Angle=-90}">
                                                    <Rectangle.Fill>
                                                        <MultiBinding Converter="{theme:ProgressBarBrushConverter}">
                                                            <Binding Path="Foreground" RelativeSource="{RelativeSource TemplatedParent}" />
                                                            <Binding Path="IsIndeterminate" RelativeSource="{RelativeSource TemplatedParent}" />
                                                            <Binding Path="ActualHeight" ElementName="PART_Indicator" />
                                                            <Binding Path="ActualWidth" ElementName="PART_Indicator" />
                                                            <Binding Path="ActualHeight" ElementName="PART_Track" />
                                                        </MultiBinding>
                                                    </Rectangle.Fill>
                                                </Rectangle>
                                            </Decorator>
                                        </DockPanel>
                                    </Border>
                                </Border>
                            </Border>
                        </ControlTemplate>
                    </Setter.Value>
                </Setter>
            </Trigger>
        </Style.Triggers>
        <Setter Property="Foreground" Value="{StaticResource [0] Ñ}" />
        <Setter Property="Background" Value="{DynamicResource {x:Static WindowBrush}}" />
        <Setter Property="BorderBrush" Value="#686868" />
        <Setter Property="BorderThickness" Value="1" />
        <Setter Property="Template">
            <Setter.Value>
                <ControlTemplate TargetType="{x:Type ProgressBar}">
                    <Border Background="{TemplateBinding Background}" BorderThickness="{TemplateBinding BorderThickness}" BorderBrush="{TemplateBinding BorderBrush}" CornerRadius="3" SnapsToDevicePixels="true">
                        <Border BorderThickness="1,1,1,0" BorderBrush="#BEBEBE" CornerRadius="2">
                            <Border BorderThickness="1" BorderBrush="#EFEFEF" CornerRadius="1">
                                <DockPanel Name="PART_Track" Margin="1,0,0,1" LastChildFill="false">
                                    <Rectangle Name="PART_Indicator">
                                        <Rectangle.Fill>
                                            <MultiBinding Converter="{theme:ProgressBarBrushConverter}">
                                                <Binding Path="Foreground" RelativeSource="{RelativeSource TemplatedParent}" />
                                                <Binding Path="IsIndeterminate" RelativeSource="{RelativeSource TemplatedParent}" />
                                                <Binding Path="ActualWidth" ElementName="PART_Indicator" />
                                                <Binding Path="ActualHeight" ElementName="PART_Indicator" />
                                                <Binding Path="ActualWidth" ElementName="PART_Track" />
                                            </MultiBinding>
                                        </Rectangle.Fill>
                                    </Rectangle>
                                </DockPanel>
                            </Border>
                        </Border>
                    </Border>
                </ControlTemplate>
            </Setter.Value>
        </Setter>
    </Style>
    

    And the converter class:

    public class ProgressBarBrushConverter : IMultiValueConverter
    {
    // Methods
    public object Convert(object[] values, Type targetType, object parameter, CultureInfo culture)
    {
        Type type = typeof(double);
        if (((((values == null) || (values.Length != 5)) || ((values[0] == null) || (values[1] == null))) || (((values[2] == null) || (values[3] == null)) || ((values[4] == null) || !typeof(Brush).IsAssignableFrom(values[0].GetType())))) || ((!typeof(bool).IsAssignableFrom(values[1].GetType()) || !type.IsAssignableFrom(values[2].GetType())) || (!type.IsAssignableFrom(values[3].GetType()) || !type.IsAssignableFrom(values[4].GetType()))))
        {
            return null;
        }
        Brush brush = (Brush) values[0];
        bool flag = (bool) values[1];
        double d = (double) values[2];
        double num2 = (double) values[3];
        double num3 = (double) values[4];
        if ((((d <= 0.0) || double.IsInfinity(d)) || (double.IsNaN(d) || (num2 <= 0.0))) || (double.IsInfinity(num2) || double.IsNaN(num2)))
        {
            return null;
        }
        DrawingBrush brush2 = new DrawingBrush();
        brush2.Viewport = brush2.Viewbox = new Rect(0.0, 0.0, d, num2);
        brush2.ViewportUnits = brush2.ViewboxUnits = BrushMappingMode.Absolute;
        brush2.TileMode = TileMode.None;
        brush2.Stretch = Stretch.None;
        DrawingGroup group = new DrawingGroup();
        DrawingContext context = group.Open();
        double x = 0.0;
        double width = 6.0;
        double num6 = 2.0;
        double num7 = width + num6;
        if (flag)
        {
            int num8 = (int) Math.Ceiling((double) (d / num7));
            double num9 = -num8 * num7;
            double num10 = d * 0.3;
            brush2.Viewport = brush2.Viewbox = new Rect(num9, 0.0, num10 - num9, num2);
            TranslateTransform transform = new TranslateTransform();
            double num11 = num8 * 100;
            DoubleAnimationUsingKeyFrames animation = new DoubleAnimationUsingKeyFrames();
            animation.Duration = new Duration(TimeSpan.FromMilliseconds(num11));
            animation.RepeatBehavior = RepeatBehavior.Forever;
            for (int i = 1; i <= num8; i++)
            {
                double num13 = i * num7;
                animation.KeyFrames.Add(new DiscreteDoubleKeyFrame(num13, KeyTime.Uniform));
            }
            transform.BeginAnimation(TranslateTransform.XProperty, animation);
            brush2.Transform = transform;
            while ((x + width) < num10)
            {
                context.DrawRectangle(brush, null, new Rect(num9 + x, 0.0, width, num2));
                x += num7;
            }
            d = num10;
            x = 0.0;
        }
        while ((x + width) < d)
        {
            context.DrawRectangle(brush, null, new Rect(x, 0.0, width, num2));
            x += num7;
        }
        double num14 = d - x;
        if ((!flag && (num14 > 0.0)) && (Math.Abs((double) (d - num3)) < 1E-05))
        {
            context.DrawRectangle(brush, null, new Rect(x, 0.0, num14, num2));
        }
        context.Close();
        brush2.Drawing = group;
        return brush2;
    }
    
    public object[] ConvertBack(object value, Type[] targetTypes, object parameter, CultureInfo culture)
    {
        return null;
    }
    }