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iosxamarin.iosserial-number

What is the simplest way to retrieve the device serial number of an iOS device using MonoTouch?


Does MonoTouch have a simple mechanism for retrieving the device serial number (not UDID) of an iOS device? Is there a third-party library which I can use to obtain this?

In case it matters, I'm looking to use this functionality in an in-house application and am not concerned with the App Store approval process.


Solution

  • UPDATE: from iOS 8, we cannot retrieve the serial number of our iDevice.

    To retrieve iphone serial number from Monotouch, you can use this technic:

    1. Create a static library .a from XCode that have a function to get serial number
    2. In MonoDevelop, create a binding project to bind you .a library into C# classes/functions (http://docs.xamarin.com/guides/ios/advanced_topics/binding_objective-c_libraries)
    3. In your application, you call this binding library (in step 2).

    For detail:

    STEP 1. In my library.a, I have a class DeviceInfo, here is the implementation to get Serial number

    #import "DeviceInfo.h"
    
    #import <dlfcn.h>
    #import <mach/port.h>
    #import <mach/kern_return.h>
    @implementation DeviceInfo
    
    - (NSString *) serialNumber
    {
        NSString *serialNumber = nil;
    
        void *IOKit = dlopen("/System/Library/Frameworks/IOKit.framework/IOKit", RTLD_NOW);
        if (IOKit)
        {
            mach_port_t *kIOMasterPortDefault = dlsym(IOKit, "kIOMasterPortDefault");
            CFMutableDictionaryRef (*IOServiceMatching)(const char *name) = dlsym(IOKit, "IOServiceMatching");
            mach_port_t (*IOServiceGetMatchingService)(mach_port_t masterPort, CFDictionaryRef matching) = dlsym(IOKit, "IOServiceGetMatchingService");
            CFTypeRef (*IORegistryEntryCreateCFProperty)(mach_port_t entry, CFStringRef key, CFAllocatorRef allocator, uint32_t options) = dlsym(IOKit, "IORegistryEntryCreateCFProperty");
            kern_return_t (*IOObjectRelease)(mach_port_t object) = dlsym(IOKit, "IOObjectRelease");
    
            if (kIOMasterPortDefault && IOServiceGetMatchingService && IORegistryEntryCreateCFProperty && IOObjectRelease)
            {
                mach_port_t platformExpertDevice = IOServiceGetMatchingService(*kIOMasterPortDefault, IOServiceMatching("IOPlatformExpertDevice"));
                if (platformExpertDevice)
                {
                    CFTypeRef platformSerialNumber = IORegistryEntryCreateCFProperty(platformExpertDevice, CFSTR("IOPlatformSerialNumber"), kCFAllocatorDefault, 0);
                    if (CFGetTypeID(platformSerialNumber) == CFStringGetTypeID())
                    {
                        serialNumber = [NSString stringWithString:(__bridge NSString*)platformSerialNumber];
                        CFRelease(platformSerialNumber);
                    }
                    IOObjectRelease(platformExpertDevice);
                }
            }
            dlclose(IOKit);
        }
    
        return serialNumber;
    }
    
    @end
    

    STEP 2. In ApiDefinition.cs of my Binding Library project in Monotouch, I add this binding:

    [BaseType (typeof (NSObject))]
        public interface DeviceInfo {
            [Export ("serialNumber")]
            NSString GetSerialNumber ();
        }
    

    STEP 3. In my application, I import Reference to Binding library project in step 2, then add

    using MyBindingProject;

    ...

    string serialNumber = "";
                try {
                    DeviceInfo nativeDeviceInfo = new DeviceInfo ();
                    NSString temp = nativeDeviceInfo.GetSerialNumber();
                    serialNumber = temp.ToString();
                } catch (Exception ex) {
                    Console.WriteLine("Cannot get serial number {0} - {1}",ex.Message, ex.StackTrace);
                }
    

    Hope that helps. Don't hesitate if you have any question.