I am having some trouble making a new QT widget fill all the available space.
I want to add a widget (a QGLWidget) to the verticle layout (mVisual
) and have the layout resize so that mVisual occupies the maximal amount of area.
My layout looks as follows:
The code I have is
ui.setupUi(this);
mWidget = new glStream();
//mWidget->setMinimumHeight(480);
//mWidget->setMinimumWidth(480);
ui.mVisual->addWidget(mWidget);
The problem is that if I don't manually set the width or height I can't even see my widget when I add it!
The only thing I can think of is to perform some sort or arithmetic like parentSize-lytControlsSize
, but this feels dirty and like MFC.
How can I layout my widgets so that one layout (mVisual
) is minimal, while the other is maximal?
If you put your widget in a Layout, widget fill all available space in their parent area, and if you want to fill without margins, set Layout margins to 0
.