I'm trying to use KinectJS, but when I send the remote address to the demo using the modal, I got the following error:
Sec-WebSocket-Accept mismatch,=
INVALID SOCKET
The application cannot establish the connection via WebSocket, it seems to be related to the Kinect's server KinectSocketServer
provided by the library, in particular, the base64 request header may be wrong...
There are at least two WebSocket handshake protocols out there depending on the WebSocket draft version being followed. KinectJS is likely using an older implementation.
Please see the latest official WebSocket draft for details on the correct handshake protocol to use.