I'm running that configuration :
glxinfo
give me that parameters:
OpenGL renderer string: Mesa X11
OpenGL version string: 2.1 Mesa 8.0.4
OpenGL shading language version string: 1.20
OpenGL extensions:
My goal was to run OpenGL 3.3 (and so GLSL 3.3). If I'm easy with development issues, I'm lost in hardware and drivers, so does someone knows a way to achieve that with my configuration?
Unfortunally at this moment it looks like this is not possible, since the open source drivers provided by Intel are the only available. There is a version newer than yours (Mesa 9.0.1) but it still supports OpenGL 3.0 and GLSL 1.30, as you can read in the release notes at the Intel Open Source website.
The problem is that open source drivers are stuck with Mesa, which at this moment only supports GLSL 1.40, as you can see here: http://www.mesa3d.org/shading.html#support
I'm afraid that if you need to use an OpenGL 3.3 environment, you'll need to get a dedicated GPU with binary drivers available (nvidia or ati cards).