I send some data over Bonjour:
NSString *songString = [NSString stringWithFormat:@"sn:%@", [bHelp song]];
NSString *artistString = [NSString stringWithFormat:@"an:%@", [bHelp artist]];
NSData *imageData = [self PNGRepresentationOfImage:[bHelp getArtwork]];
NSData *songData = [songString dataUsingEncoding:NSUTF8StringEncoding];
NSData *artistData = [artistString dataUsingEncoding:NSUTF8StringEncoding];
[self.server sendData:songData error:nil];
[self.server sendData:artistData error:nil];
[self.server sendData:imageData error:nil];
Then receive it:
NSString *message = [[NSString alloc] initWithData:data encoding:NSUTF8StringEncoding];
UIImage *image = [[UIImage alloc] initWithData:data];
if (message != nil) {
NSLog(message);
if ([message hasPrefix:@"sn:"]) {
_songName = [message stringByReplacingOccurrencesOfString:@"sn:" withString:@""];
} else if ([message hasPrefix:@"an:"]) {
_artistName = [message stringByReplacingOccurrencesOfString:@"an:" withString:@""];
}
return;
}
if (image != nil) {
self.albumImage = image;
return;
}
But songData
, artistData
, and imageData
are all received as one. An example would be: sn:BURN IT DOWNan:Linkin Park
If I send imageData
first, it never recognizes songData
and artistData
. If I send imageData
last, songData
and artistData
are mushed together and imageData
is never recognized.
It appears you just send a series of bytes with no delimiter or indicator of the data size. If you want to send multiple chunks of data like you are, you need a way to tell where one chunk ends and the next starts.
One common approach would be to send a length, then the data. The length would be the number of bytes and this would always be 4 or 8 bytes. This would all be handled in the sendData:error:
method.
On the receiving end you would read the 4 or 8 bytes representing the length, then you would read length
bytes.
In the end, you would send the following data: