Do I still need to call Bitmap.Dispose()
after Bitmap.Recycle()
? Or just Bitmap.Dispose()
is enough?
According to Android documentation Bitmap.Recycle() should be enough:
Free the native object associated with this bitmap, and clear the reference to the pixel data.
Mono for Android documentation says exactly the same.
Also, this question gets a little further on how Bitmap.Recycle works.