I am using Example occlusion management in android, in which masking is applied when camera comes to the target. But I want to apply masking on image when camera move in, and unmasking when camera move out.
Hope you understand what I'm trying to ask.
The Experts of QualComm VUforia Augmented Reality says that this can`t be achive with the native Sdk for these we need to use Unity 3D as this is the concept of Depth masking and not possible for the native SDK