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Using CursorLoader with LoaderManager to retrieve images from android apps


At the moment I’m using getContentResolver().query()/managedQuery() to get a cursor to retrieve images from the gallery app. Because the APIs I’m using are partly deprecated I wanted to use CursorLoader with LoaderManager.

/**
 * Creates a cursor to access the content defined by the image uri for API
 * version 11 and newer.
 * 
 * @return The created cursor.
 */
@TargetApi(Build.VERSION_CODES.HONEYCOMB)
private Cursor createCursorHoneycomb() {
    String[] projection = {
            MediaStore.Images.Media.DATA
    };
    Cursor cursor = getContentResolver().query(imageUri, projection, null, null, null);

    return cursor;
}

/**
 * Creates a cursor to access the content defined by the image uri from API
 * version 8 to 10.
 * 
 * @return The created cursor.
 */
@SuppressWarnings("deprecation")
@TargetApi(Build.VERSION_CODES.FROYO)
private Cursor createCursorFroyo() {
    String[] projection = {
            MediaStore.Images.Media.DATA
    };
    Cursor cursor = managedQuery(imageUri, projection, null, null, null);

    return cursor;
}

Since I don’t have a ListView I don’t use any adapter. I just set an image bitmap for an ImageView.

/**
 * Sets the image bitmap for the image view.
 */
private void setupImageView() {
    String imagePath = getImagePathFromUri(imageUri);
    Bitmap bitmap = BitmapFactory.decodeFile(imagePath);
    ImageView imageView = (ImageView) findViewById(R.id.image_view);

    imageView.setImageBitmap(bitmap);
}

/**
 * Returns an image path created from the supplied image uri.
 * 
 * @param imageUri The supplied image uri.
 * @return Returns the created image path.
 */
@SuppressWarnings("deprecation")
private String getImagePathFromUri(Uri imageUri) {
    Cursor cursor = null;
    String imagePath = null;

    if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB) {
        cursor = createCursorHoneycomb();
    } else {
        cursor = createCursorFroyo();
    }

    // if image is loaded from gallery
    if (cursor != null) {
        startManagingCursor(cursor);

        int columnIndex = cursor.getColumnIndexOrThrow(MediaStore.Images.Media.DATA);

        cursor.moveToFirst();
        imagePath = cursor.getString(columnIndex);
    }
    // if image is loaded from file manager
    else {
        imagePath = imageUri.getPath();
    }

    return imagePath;
}

Is it possible to use CursorLoader with LoaderManager to load images from the gallery app or a file manager? I cant’t find any solution.


Solution

  • Start the loader manager by invoking getSupportLoaderManager when it is needed.

    @Override
    protected void onActivityResult(int requestCode, int resultCode, Intent data) {
        if (requestCode == REQUEST_CODE) {
            if (resultCode == Activity.RESULT_OK) {
                imageUri = data.getData();
                getSupportLoaderManager().initLoader(0, null, this);
            } else if (resultCode == Activity.RESULT_CANCELED) {
                Toast.makeText(this, "Action canceled.", Toast.LENGTH_LONG).show();
            } else {
                Toast.makeText(this, "Action failed!", Toast.LENGTH_LONG).show();
            }
        }
    }
    

    Then create a cursor loader that is used to retrieve the image path.

    @Override
    public Loader<Cursor> onCreateLoader(int id, Bundle args) {
        String[] projection = {
                MediaStore.Images.Media.DATA
        };
        CursorLoader cursorLoader = new CursorLoader(this, imageUri, projection, null, null, null);
    
        return cursorLoader;
    }
    

    When the cursor loader is finished it uses the retrieved data to update the UI.

    @Override
    public void onLoadFinished(Loader<Cursor> loader, Cursor data) {
        if (data != null) {
            int columnIndex = data.getColumnIndexOrThrow(MediaStore.Images.Media.DATA);
    
            data.moveToFirst();
            imagePath = data.getString(columnIndex);
        } else {
            imagePath = imageUri.getPath();
        }
    
        setupImageView();
    }
    

    It’s quite easy to do. But I had to understand how to use onCreateLoader() and onLoadFinished().